Game Development

When I was young, I had always found game development to be interesting. In fact, it was what initially pushed me to learn how to program in my first programming language (C++ of all things). I started out making various small games using the DarkGDK software development kit. Ultimately, I developed reasonable skills (for a kid) to develop what I wanted to develop. Those skills included 3D modeling, rigging, animating, texturing, and of course programming. Unfortunately, as I got older my interest in game development lessened to some extent. To tell the truth, it was really because I was just too busy focusing on other things, like getting an education!

Anyways, all of this is basically a long winded way of mentioning that I have picked up game development again! Having 3 years of university experience under my belt, as well as some larger scale projects, I am more prepared for the workload that comes with game development. So I will be updating the post over the course of development with information about the process and my personal thoughts.

You can download the current (at least as current as I have updated my website with) version of the game here:

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